<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cats and Mouse Devlog - itch.io</title><link>https://jortmort.itch.io/cats-and-mouse</link><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1533104/documentation</guid><title>Documentation</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1533104/documentation</link><pubDate>Mon, 25 May 2026 01:24:23 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Documentation My final game result turned out pretty similar to the concept I outlined in my initial devlog, though there are a few differences. I initially had the idea to have a tower upgrade system...</p>]]></description></item><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1525920/week-4-devlog-sounds-and-level-design</guid><title>Week 4 Devlog - Sounds and Level Design</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1525920/week-4-devlog-sounds-and-level-design</link><pubDate>Sun, 17 May 2026 09:33:33 GMT</pubDate><category>devlog</category><description><![CDATA[<p>This week I worked on rounding out my game, with a focus on sounds and multiple levels. The issue I had last week was fixed, I had just been building the wrong scenes without realizing. I worked on im...</p>]]></description></item><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1519412/week-3-devlog-animations-and-ui</guid><title>Week 3 Devlog - Animations and UI</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1519412/week-3-devlog-animations-and-ui</link><pubDate>Sun, 10 May 2026 04:48:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Week 3 - Animations This week the class focused on animations and visuals, and so i added in animations for my cats and mouse, as well as making the placeable areas much more apparent to the player. I...</p>]]></description></item><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1508922/week-2-devlog-tower-placement</guid><title>Week 2 Devlog - Tower Placement</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1508922/week-2-devlog-tower-placement</link><pubDate>Sun, 03 May 2026 10:15:53 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Week 2 - Tower Placement This week the class goal was to work on level blocking, which I worked on alongside adding the ability to place towers in game, as this was required in order to have the game...</p>]]></description></item><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1498981/week-1-devlog-ai-pathfinding</guid><title>Week 1 Devlog - Ai Pathfinding</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1498981/week-1-devlog-ai-pathfinding</link><pubDate>Sat, 25 Apr 2026 03:17:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Basic AI Behavior Devlog This is the first active Devlog for my game Cats and Mouse, and focuses on the AI path finding While there was a focus on player movement this week, that doesn&#039;t apply to my g...</p>]]></description></item><item><guid>https://jortmort.itch.io/cats-and-mouse/devlog/1493780/game-concpet-devlog</guid><title>Game Concpet Devlog</title><link>https://jortmort.itch.io/cats-and-mouse/devlog/1493780/game-concpet-devlog</link><pubDate>Sun, 19 Apr 2026 11:08:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Cats and Mouse Concept Statement: A spin on the tower defense genre involving ridding the walls of your mouse filled house with an army of cats. Craft clever solutions to levels and deploy each cat wi...</p>]]></description></item></channel></rss>